P2

A) GENRE

My game is going to be a Side-Scroller, Action-Adventure. It's going to be an Action-Adventure as it's going to have life or death obstacles throughout the course from which the character has to avoid.




B) CHARACTER PROFILE

NAME: SC-91
AGE: 1
GENDER: Male

The character I will be designing will be a cyborg/robot-like character that doesn't have a lot of emotion and was created exactly a year ago making it one years old. His body will be quite block-y and hefty to show that he is a brand new type of technology and hasn't been refined fully yet. His mouth will be a DVD drive from which people can insert DVD's into and he plays the audio out through speakers on his back. He will have one long red eye to show he is clearly not of human nature. He will also have 2-piece prongs for hands which can be used as weapons or as a utility item as he can use them as extendable and retractable grapple hooks to get him from A to B.




C) CHARACTER VISUALS


D) CHARACTER STORYBOARD


BOX 1: MID SHOT

Character using boosters to give a light thrust to get over a large hole in the floor of the game.

BOX 2: LONG SHOT

Character extending his grapple hook hand to ascend a large, steep mountain.

BOX 3: LONG SHOT

Character interacting with his environment, specifically a power-up box.

BOX 4: MID SHOT

Character discovering an easter egg item in the environment.

BOX 5: CLOSE-UP LOW ANGLE

Character picking up an easter egg item that's shaped like a DVD. A DVD insertion animation will ensue.

BOX 6: MID TRACKING SHOT

Character sliding down a hill slowly.

BOX 7: CLOSE UP TRACKING SHOT

Character sliding down a hill using light thrusts to speed up or slow down on his descent down the mountain.

BOX 8: MID SHOT

Character attacking an Enemy NPC player in the environment.

BOX 9: CLOSE UP TRACKING SHOT

Character walking down stairs slowly to reach a lower level.

BOX 10: MID SHOT

Character lifting a heavy object into an air with his grapple hook.

BOX 11: CLOSE UP PANNING SHOT

Character running through the platforms.

BOX 12: MID SHOT

Character collecting coins in the environment.




E) TARGET AUDIENCE

My character/game will generally appeal more towards 12-18 year old's primarily ranging from boys who are interested in the Sci-Fi genre and any content relating to futuristic apocalyptic scenarios. E.g. RoboCop, No Man's Sky. They are likely to be quite outgoing people who like to express all the small facts they know about science related topics.

Comments

Popular posts from this blog